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Written by Steve Peterson
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Monday, 26 June 2006 |
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I've finally gotten the Rune Warden into good enough shape to make public, and converted it to PDF. You can download the Rune Warden in PDF format -- it's about 700kb. Clicking on the cover image will do the same. 
As you can see, I tried to format it so that you can easily slip it into a folder if you printed out the PDF version of the Second World Sourcebook. |
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Skill Focus: Talking Released! |
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Written by Steve Peterson
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Tuesday, 20 June 2006 |
I know it's been quite some time, but I actually have a new release!
This smallish book (19 pages, not including OGL or title page) offers a new approach to handling roleplaying skills and encounters -- and should work in any d20 System based game, even most of the ones that no longer use the logo. These rules take a different approach in an effort to make it feel more like the character’s skills have a direct impact on the way the roleplaying of the scene plays out, without reducing the entire exchange to a die roll. The idea is to help the player be a better negotiator, by giving them special benefits based on their character’s skills. The basic premise is that each of the major interaction skills, Bluff, Diplomacy, Intimidate, and Sense Motive, offer a variety of special talking actions. While roleplaying out an encounter, the player can make a skill check for their character and, if it succeeds, gain some special benefit during the roleplaying of the encounter. For example, if Talarn tells the leader of a barbarian tribe that Talarn’s group just took out the goblins in the nearby hills, then realizes that the barbarians were actually quite friendly with those goblins (perhaps by noticing all the weapons being drawn), then Talarn could use the Bluff skill’s Take Back action to make it as if Talarn had never said that. For more information download the demo. The full version is available for purchase at RPGNow or at the ENWorld Gamestore. |
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Last Updated ( Friday, 23 June 2006 )
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Variant Monster Descriptions |
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Written by Steve Peterson
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Tuesday, 06 June 2006 |
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Back in the early days of the d20 license there was some concern that, since the descriptions and illustrations of some of the monsters were not in the SRD, we could not use those in open content products. To address this some people volunteered to create new descriptions for those creatures -- ones that made sense given the abilities and attributes in the open content, but were original and thus could be used by other publishers. I contributed a few descriptions, and I think that project has since vanished into the ether, so I thought I'd reprint the material here. I'll link to each one as a seperate article: |
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Last Updated ( Tuesday, 06 June 2006 )
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